An AI multiplayer game builder and creator infrastructure.

Link to platform. Play.ChainCraft.Games
GitHub: https://github.com/chaincraftgames/
Play Tokenmon "Gotta Catch Em All!"
Our product is the toolset, infrastructure, and user acquisition flywheel built to scale. Create, distribute, and monetize games. We go further than YouTube: creators own what they build and can deploy on ChainCraft or take it anywhere.
Every AI game builder out there does one shot generation: describe a game, get a game. Half the time it is broken. The other half it is a toy nobody returns to. They solve creation but ignore everything after: no multiplayer, no monetization, no reason for players or creators to come back.
We are not an app builder that added a game template. We built a game engine from scratch: hybrid AI plus deterministic execution, modular capability libraries, structured artifact extraction, and formal game state validation. The architecture is designed so that every new feature (cards, inventories, scoring, market data) permanently expands what every creator can build. Other platforms generate isolated outputs. We generate compounding infrastructure.
Game Registry (CCGR Diamond) 0x56d1349D9903498450f63182dDa7b8D7D360f06F Manages game registration, metadata, and creator ownership. https://sepolia.arbiscan.io/address/0x56d1349D9903498450f63182dDa7b8D7D360f06F
Token Duels (CCTD Diamond) 0xFF4bb838a0f65F49BB576A347A0E7feEA7Fe035c Handles wager escrow, match resolution, and automated payouts. https://sepolia.arbiscan.io/address/0xFF4bb838a0f65F49BB576A347A0E7feEA7Fe035c
Game Assets (CCGA Diamond) 0x1DA0Cfb097Dd5b4388317f0Fe99d5A60C6385f12 NFT minting for in game characters and items. Foundation for cross game interoperability. https://sepolia.arbiscan.io/address/0x1DA0Cfb097Dd5b4388317f0Fe99d5A60C6385f12
ChainCraft Token (ERC-20): 0xe3D55A787EF42b30c5877Bff8f513e60e95D2F7D Faucet: 0x3673fd27425cC1292870F6E90CbC3CB3cfb4009b
All contracts use the Diamond Pattern (EIP-2535) for modular upgradeability.
ChainCraft has not publicly launched or marketed the platform yet. Everything below is organic, word of mouth only, driven by IRL gaming events, developer circles, and internal testing.
Over 1,000 game sessions played. 75+ wallets generated in a 30 day span, many from non blockchain native gamers. 50%+ of sessions become multiplayer games. Won the Etherspace track at ETH Denver 2026 Buidl-a-thon and placed as a top 10 finalist on main stage.
We are preparing for our first public push now. These numbers represent the floor, not the ceiling.
$24K in grants earned. ETH Denver 2026 Etherspace track winner. $250/mo burn rate, fully bootstrapped. Our next milestone is Token Duels on mainnet and early TCG elements, which activates real revenue on chain for creators through wagers, referrals, and item sales. We are applying for the Arbitrum Mentorship Program and welcome any support to help us get there.


<p>The point of this sprint was to show how easily new features compound on the platform. Every capability we add becomes permanently available to every creator.</p><ul><li><p><strong>Image Generation.</strong> Games are no longer text only. Moving beyond text into visual experiences.</p></li><li><p><strong>Live Market Data and Blockchain Data.</strong> Creators can now use real time price feeds and on chain data inside their games.</p></li><li><p><strong>Game Jam.</strong> Built a stock prediction market duel, <a href="https://play.chaincraft.games/play/abaee5fe-a15c-4e00-be15-88dbb3a1390f">a tokenmon battler using market data</a>, and a <a href="https://play.chaincraft.games/play/0b187cfc-76d6-4a22-98f7-70e5018305fe">markets based fortune teller </a>to prove the new capabilities work together.</p></li><li><p><strong>Robinhood Chain</strong> - <a href="https://thirdweb.com/robinhood-chain-testnet">added to ThirdWeb services. 1.6 million wallets now have access to Robinhood Testnet!</a></p></li><li><p><strong>NFT Character Minting.</strong> Players mint characters as NFTs. Foundation for cross game item interoperability.</p></li><li><p><strong>Repair Agent.</strong> AI agent that can diagnose and repair issues with games, improving reliability without manual intervention.</p></li><li><p><strong>AI Cost Reduction.</strong></p></li><li><p><strong>Optimized Narrative Generation.</strong></p></li></ul>
<p>Pre-seed, bootstrapped on $24K Arbitrum grants + sweat equity. Focusing on traction & revenue generation before institutional rounds.</p>